Article Review 4

Middle school teachers in the Anchorage School District are adjusting to big changes this school year after its team planning time was taken away. The team planning time, also known as team time, is an extra planning time for core teachers to collaborate by discussing items such as curriculum, student concerns, field trips, fund raisers,

Article Review 3

Please put your phone away. Stop playing that video game. Focus on your work. Why are you choosing to play a game instead of doing your classwork? These are all statements I have said at one point in my teaching career. But what if I’ve had it all wrong? What if my students are playing

Article 2 Review

The article “Comparing Online and Blended learner’s self-regulated learning strategies and academic performance” by Jaclyn Broadbent that appeared in the January 2017 edition of The Internet and Higher Education drew my attention immediately with the first line in the introduction: “The transition from primary and secondary to tertiary education is typically characterized by a reduction in structured

Personal Learning Network

My personal learning network consists of four categories: collect, reflect, connect and share. I made this PLE visual with Microsoft PowerPoint and an app on my iPad Pro called Explain Everything. If you are an educator with access to an Apple TV in your classroom, I suggest getting an iPad Pro and download two apps:

Article Review 1

The article “Designing Online Instruction for Success: Future Oriented Motivation and Self-Regulation” that appeared in the Electronic Journal of e-Learning draws attention to the high rate of student drop-out and withdrawal from courses and programs. In particular, the authors refer to the question of whether perceptions of student motivation, self-regulation and future time perspective can

hackededucation.com article reflection

The article Why “A Domain of One’s Own’ Matters (For the Future of Knowledge) summarizes what Web 2.0 is all about: “A system that was – ideally at least – openly available and accessible to everyone, designed for the purpose of sharing information and collaborating on knowledge-building endeavors.” Web 2.0 is the what the internet

Final Project

For my final project, I used Canvas and Google for Education to deliver Digital Citizenship curriculum for students and teachers. The curriculum came entirely from the Google for Education Be Internet Awesome campaign. Canvas is a learning management system that’s available for teachers and students in the Anchorage School District. Google’s Be Internet Awesome is

Week 8

Week 8 — Social Media in Education The digital citizenship chapter of Jason Ohler’s book 4 Big Ideas is a must-read for any educator or parent. The chapter inspires me to focus my teaching on the concept of digital citizenship, which is a term used to address the ethics, concerns and opportunities associated with living

Week 7

Week 7 — The Semantic Web, the Internet of Things and Extreme BYOD Forgive me if I’m becoming a broken record, but I am noting this week’s discussion as the most intriguing so far in this class. Topics we talked about could have been taken from some science fiction novel — and I love science

Week 6

Week 6 — Immersion in Education After exploring topics this week such as virtual reality, augmented reality, virtual worlds and holography, the big question I’ve kept asking myself is “What will my classroom look like 10, 15, 20 years from now?” It’s an important question because I plan to be a teacher for at least